[Market Research]: Achieving well-being through data driven parenting

moinqidw

New member
Jun 25, 2021
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Hi Parents,
We are doing some market research to see if there is desire for our prospective product (pyrho.net).

Product brief
Pyrho is a novel platform that aims to utilize one's gaming choices/decisions to gain insights into their need satisfaction profile and hence help them attain positive well-being. The reason people enjoy video games so much is that they satisfy our innate psychological needs, and the fact that there are so many different forms/genres of games indicates that we have quite a few different needs to satisfy. Since we already spend time playing the video games, it would be great if we could extract information out of our play that can help us in understanding ourselves better and hence making choices in real life that maximize our well-being. Various studies have shown that lack of need satisfaction in the physical world can lead to increasing dependence of satisfying that need through games. While we are starting with needs based on self-determination theory (a widely held theory in social psychology), our long term objective is to use information from games to help our members in a multitude of ways.

Pyrho can specially assist parents in finding unmet needs for their children that might go unnoticed otherwise, while also helping them find sustainable alternative ways to satisfy those needs.
If the above sounds interesting to you please find a wealth of additional information at pyrho.net, where you can also register your interest to see this product become a reality.

Any suggestions are welcome and thank you for your time.